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AI Insights · Timothy · September 2025

Top Cat Games Performance in Europe, Q3 2025

Explore the performance trends of the top 5 cat games on a unified platform in Europe during Q3 2025, featuring data insights from Sensor Tower.

Top Cat Games Performance in Europe, Q3 2025

In the third quarter of 2025, the top cat games on a unified platform in Europe showcased diverse performance trends. Data sourced from Sensor Tower reveals intriguing insights into downloads, revenue, and active user metrics.

My Talking Tom Friends 2 by Outfit7 Limited saw a remarkable rise in weekly downloads, starting strong with 655K in mid-July and gradually tapering to 129K by the end of September. The game’s weekly revenue peaked at $1.3K in late July before settling around $644 by the end of the quarter. Active users also displayed a significant initial surge, reaching over 1.1M before declining to 343K.

My Talking Tom 2 maintained a steady download rate, averaging around 230K weekly. It experienced a slight revenue boost in August, peaking at $7.2K. Active user numbers showed a gradual decline from 3M to 2.3M.

I Am Cat from Estoty experienced consistent weekly downloads, peaking at 285K in mid-August. Revenue remained stable, with a slight dip from $2.7K to $1.9K by quarter’s end. Active users fluctuated, peaking at 902K before decreasing to 746K.

My Talking Angela 2 recorded robust download numbers, maintaining over 200K weekly in July. Revenue saw a downward trend from $12.7K to $8.7K, while active users decreased from 3.5M to 2.3M.

Finally, Talking Tom Gold Run noted fluctuating downloads, starting at 296K and ending at 132K. Revenue trends were relatively stable, with a peak at $3.7K in mid-July. Active users decreased consistently from 4.4M to 2.7M.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2025