AI Insights · Timothy · September 2025
Top Cat Games Performance in Europe, Q3 2025
Explore the performance trends of the top 5 cat games on a unified platform in Europe during Q3 2025, featuring data insights from Sensor Tower.
In the third quarter of 2025, the top cat games on a unified platform in Europe showcased diverse performance trends. Data sourced from Sensor Tower reveals intriguing insights into downloads, revenue, and active user metrics.
My Talking Tom Friends 2 by Outfit7 Limited saw a remarkable rise in weekly downloads, starting strong with 655K in mid-July and gradually tapering to 129K by the end of September. The game’s weekly revenue peaked at $1.3K in late July before settling around $644 by the end of the quarter. Active users also displayed a significant initial surge, reaching over 1.1M before declining to 343K.
My Talking Tom 2 maintained a steady download rate, averaging around 230K weekly. It experienced a slight revenue boost in August, peaking at $7.2K. Active user numbers showed a gradual decline from 3M to 2.3M.
I Am Cat from Estoty experienced consistent weekly downloads, peaking at 285K in mid-August. Revenue remained stable, with a slight dip from $2.7K to $1.9K by quarter’s end. Active users fluctuated, peaking at 902K before decreasing to 746K.
My Talking Angela 2 recorded robust download numbers, maintaining over 200K weekly in July. Revenue saw a downward trend from $12.7K to $8.7K, while active users decreased from 3.5M to 2.3M.
Finally, Talking Tom Gold Run noted fluctuating downloads, starting at 296K and ending at 132K. Revenue trends were relatively stable, with a peak at $3.7K in mid-July. Active users decreased consistently from 4.4M to 2.7M.
For more detailed insights and analysis, visit Sensor Tower.